About the Game
Mozi is a 2.5D Platformer for kids about a fox reuniting with his lost cubs by journeying through the wild.
Mozi was developed in 4 months by a team of 6, where I focused my attention on music as well as programming.
Jump Mechanic
One of my first responsibilities as a programmer was to create Mozi's jumping mechanic.
Wall Climb Mechanic
Since foxes can climb trees in real life, I implemented the wall climb mechanic to educate kids through gameplay.
Music
When composing the soundtrack for the game, I focused on subtlety and ambience. The biggest inspiration for this direction was Nintendo's approach with The Legend of Zelda: Breath of the Wild.
"Forest."
- Main theme when playing the level.
- Use of borrowed chords to instill a feeling of heroism
"Home."
- Menu theme
- Slow, reverberated piano to create a feeling of warmth
Lastly, I made two more songs for the game that, unfortunately, couldn't be added due to the ever approaching deadline of the game. But I still like to give them a spotlight to be listened to.
"A lost home."
- Would be played for the inciting incident cutscene when Mozi gets separated from his cubs
"Mozi."
- The main theme for the titular character
- Give Mozi an identity: courageous and hopeful